From microbiology to astronomy, from journalism to museum design — a non-linear path.
My world is a branching one — a network of seemingly disconnected experiences that, when you step back and look at them together, turn out to be deeply connected.
I entered university in 1992 to study microbiology. But even before that, two other worlds were already shaping me: competitive show jumping, and amateur astronomy that was quietly becoming part of my identity.
Shortly after starting university, I found myself drawn toward science communication — appearing on television programs, writing for newspapers, and founding science organizations. From early on, I understood that knowing something wasn't enough. It had to be told. It had to be narrated.
After graduating, I ran academic work and science programs in parallel for a while. Later I moved into education management, and gradually realized what I was actually after was experience design — not just the transfer of information.
That's when everything came together: science, narrative, education, space. Conceptual design of museums, science centers, and learning experiences became my practice. I've also been producing a science podcast for years — among the first of its kind in Iran.
If someone asks me today what I do, I'm not sure where to begin. But I know all of it converges at one point — where science, narrative, and design intersect.
32
Years in science communication
10
Years in museum & experience design
11
Museum & science center projects
130+
Science communication articles
6
Books authored & translated
+3
More books forthcoming
Network of Experiences
Click the orange nodes
1974
Beginning
1974Born — Tehran
1978 — 1991
Origins of Passion & Curiosity
1978Started primary school
1985Began competitive show jumping
1989National youth show jumping champion
1990Began rock climbing & mountaineering
1990Provincial award in student painting
1990Joined Young Scholars Association
1991Scientific award — Organization for Scientific & Industrial Research
2021Design & management — Plaque 1 environmental game
2022Design & execution — Fanap Showroom (Fanzee)
2022Concept design — Najaf Science Center
2023–25Narrative exhibitions — Valiasr Street Museum
Now
This path continues
Areas of Work
Museum & Science Center Design — Conceptual design, exhibit development, and content strategy for museums, science centers, observatories, and immersive educational environments.
Science Communication — Writing, broadcasting, and public engagement across print, television, podcast, and digital media. Over three decades of consistent practice.
Life Design — Workshops and consultations helping people design their work and life paths with intentionality, based on Stanford's design thinking methodology.